Author Archives: The Videogame Historian

About The Videogame Historian

Bachelor in Game design and developer, Retrogamer and 3D artist.

Diablo 3 – Enchantress

Another attempt at colouring, nothing big yet. Advertisements

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Diablo 3 – Enchantress Bust

Starting to tamper with clothing and accesories now, it’s one of the bigger hurdles i’m facing atm, tried it on a small buste furst, ended up working a week on it as i;ve been doing every part over for about … Continue reading

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Alien Practice sculpt

Polypaint and Sculpt practice based on a concept by H. Fowler.

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Croc and Workflow update

Still here ;). I’ve been doing this for two month’s now, and i’m none too pleased with my progress so far, I’m nowhere where I want to be at the moment, and my discipline is poor at best, so I’m … Continue reading

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Diablo Concept – “coloured”

My texturing skills have remained sadly underdeveloped in the past, I tend to change that, good texturing and material definition can make or break the greatest or worst models, so expect more of that coming, Been staring a bit too … Continue reading

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Practise run – Full Character Diablo Concept

Had a bit of a Dry spell last week, but managed to get things rolling again, time for full characters now, started out with this one based roughly on artwork from the diablo 3 artbook, whipped him up in 2 … Continue reading

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“Speed” Sculpt – Hal

Slow week, nasty cold’s keeping my down, colour coming up next for this ken/hal jordan mix match, further eye study. Dat Hero chin!

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