Diablo Concept – “coloured”

My texturing skills have remained sadly underdeveloped in the past, I tend to change that, good texturing and material definition can make or break the greatest or worst models, so expect more of that coming, Been staring a bit too long at this one, time for the next.



About The Videogame Historian

Bachelor in Game design and developer, Retrogamer and 3D artist.
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