Monthly Archives: November 2013

Dark Kat – Gameres

Okay I finished the game res, it’s a technique I still need to learn a LOT on, the polygon distribution is a bit off, and some loops are not that neat, but the silhouttte holds and I managed to keep … Continue reading

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Dark Kat – Final Details

Okay, added finer details, but left the overall simplicity of the model in there, don’t want this guy to have too much detail, now to bake it ontu a normal. I had to redo the cloak as it was corrupt, … Continue reading

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Dark Kat – Redo

I often find myself too scared to change too much, which causes me to stick at an unwelcome spot with the model, so here’s to breaking barriers! I went back to the lower subdivision and just started slapping more details … Continue reading

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Dark Kat – Detailing

Hooboy, reaching the stages not often tread before, Good thing he doesnt have a lot of detail, cloth is hard as shit and requires more study.

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Dark Kat – Update

A quick update, have all the basic shapes in place, time to add detail to the whole and make the cloak look like it hasn’t been washed with quick dry cement.

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Dark Kat – Swat Kats Nemesis

Swat Kats is one of my favorite, albeit short lived cartoon series, I’ve always liked Dark Kats design, so lets make a abomina….sculpt out of him! Still in the early phases, man that guy had an awesome voice. I’m already … Continue reading

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