Monthly Archives: April 2013

Hard Surface Concepting 04 – Concepting Mishaps

Not a lot of time available atm, trying quick full body concept sculpts, not really working out so far, so stepping back again, tried crapping out a quick mech thing with zspheres/dynamesh just for shit’s and giggles, unfortunatly it’s more … Continue reading

Posted in Uncategorized | Leave a comment

Hard Surface Concepting 03 – More Torso and heads!

I’m really picking at these to much, another Head’n’body, next up i’ll just make some limbs so I can cram em all together. Went back a step, trying to get more stuff Bolted on there in stead of drawn on … Continue reading

Posted in Uncategorized | Leave a comment

Hard Surface Concepting 02 Another Torso + helmet.

Repetition is Key, So another space marine torso for Hard surface concept practice, again, this is just the rough base on wich the plating will be modeled, but I want to get better at roughing these out and to get … Continue reading

Posted in Uncategorized | Leave a comment

Micro Post – Hard Surface Concepting. Space Marine Torso.

Okay so the technique used by Mike Jensen on the tutorial DVD i’m following, is basically a 2 step program, first you design your sculpt roughly, giving a rough outline on how the object is built up. Then you build … Continue reading

Posted in Uncategorized | Leave a comment

Micro post – Stamps are funny.

Currently in the Research and concept phase, setting up a cool concept for mechanical design, in the meantime dabbling in the prelimenary studies, figuring out cool uses of stamps, enabling some quick detail creation, making these is pretty funny and … Continue reading

Posted in Uncategorized | Leave a comment

The Big Mistake – Closure

Had a lack of updates due to health and work related issues, but back on track. Time to move on, I can tweak and pinch at this model for another 100 years, but it’s far from perfect and it wont … Continue reading

Posted in Uncategorized | 1 Comment