Monthly Archives: September 2012

Zbrush Character production 04

More details, Rough landmarking of the face, more details on hands and feet, next up smoothing it out and adding finer details.

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Zbrush Character production 03 – Goblin X aka Fat guy in speedo

More landmarking, getting the overall Flabbyness in there, it’s going to be a sorta charicature with silly proportions. I love the fact that I can swing the whole thing around at any time 😉 Tomorrow, i’ll start on landmarking the … Continue reading

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Zbrush Character production 02 – Goblin X aka Fat guy in speedo

Owkay very minor update, working out the shape a bit further, time’s being a shit atm, so more to come. Hopefully tonight I’ll have more stuff!

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Zbrush Character production 01 – Goblin X aka Fat guy in speedo

Quiet week(s) on the blog front, that cause I’ve been studying the Eat3D dvd and learning all the new features in Zbrush R2-R3-R4. Now for some complete stuff, this will be a Production report on every step I make on … Continue reading

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Zbrush day 17 – Fury

I’ve been hitting a roadblock with making body’s so i’m back to heads for a moment, It turned out to be a little messy and I think I went a bit overboard, but I was able to sculpt the base … Continue reading

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Zbrush day 16 – Quick Style Test Sculpt aka Faffing about.

Currently watching the follow up of Eat 3D’s Zbrush introduction DVD, next up, complete characters! in the meantime a quick practice sculpt, nothing fancy. I didnt really go anywhere with this, so I messed about with some of the brushes … Continue reading

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